// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class RailMovement {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_RAILMOVEMENT
public:
    class RailMovement& operator=(class RailMovement const &) = delete;
    RailMovement(class RailMovement const &) = delete;
    RailMovement() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_RAILMOVEMENT
#endif
    MCAPI static bool getPos(class Actor &, class Vec3 &, class Vec3);

};