// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "StructurePiece.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class StrongholdPiece : public StructurePiece { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRONGHOLDPIECE public: class StrongholdPiece& operator=(class StrongholdPiece const &) = delete; StrongholdPiece(class StrongholdPiece const &) = delete; StrongholdPiece() = delete; #endif public: /*0*/ virtual ~StrongholdPiece(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRONGHOLDPIECE #endif MCAPI std::unique_ptr findAndCreatePieceFactory(std::string const &, std::vector> &, class Random &, int, int, int, int, int); MCAPI class StructurePiece * generateAndAddPiece(class SHStartPiece &, std::vector> &, class Random &, int, int, int, int, int); MCAPI std::unique_ptr generatePieceFromSmallDoor(class SHStartPiece &, std::vector> &, class Random const &, int, int, int, int, int); MCAPI void generateSmallDoor(class BlockSource &, class Random &, class BoundingBox const &, enum StrongholdPiece::SmallDoorType, int, int, int); MCAPI class StructurePiece * generateSmallDoorChildForward(class SHStartPiece &, std::vector> &, class Random &, int, int); MCAPI class StructurePiece * generateSmallDoorChildLeft(class SHStartPiece &, std::vector> &, class Random &, int, int); MCAPI class StructurePiece * generateSmallDoorChildRight(class SHStartPiece &, std::vector> &, class Random &, int, int); };