// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SubChunkRelighter { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SUBCHUNKRELIGHTER public: class SubChunkRelighter& operator=(class SubChunkRelighter const &) = delete; SubChunkRelighter(class SubChunkRelighter const &) = delete; SubChunkRelighter() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SUBCHUNKRELIGHTER #endif MCAPI SubChunkRelighter(class BlockSource &, unsigned __int64, class ChunkPos const &, bool, bool); MCAPI struct SubChunk * _getAbsorption(struct SubChunkLightIndex, unsigned char &, unsigned int &); MCAPI struct SubChunk * _getAbsorptionAndEmissivenessAndSubChunkIndex(struct SubChunkLightIndex, unsigned char &, unsigned char &, unsigned int &) const; MCAPI void _propagateBlockLight(); MCAPI void _propagateBlockLight(struct SubChunkLightIndex, unsigned char); MCAPI void _propagateSkyLight(); MCAPI void _propagateSkyLight(struct SubChunkLightIndex, unsigned char); MCAPI void _propagateSubtractiveBlockLight(); MCAPI void _propagateSubtractiveBlockLight(struct SubChunkLightIndex, unsigned char); MCAPI void _propagateSubtractiveSkyLight(); MCAPI void _propagateSubtractiveSkyLight(struct SubChunkLightIndex, unsigned char); MCAPI void _setLightHelper(struct SubChunkLightIndex, struct Brightness, struct Brightness, struct Brightness, struct Brightness, unsigned int, unsigned int); MCAPI void _setPropagatedBlockLightValue(struct SubChunkLightIndex, unsigned char); MCAPI void _setPropagatedSkyLightValue(struct SubChunkLightIndex, unsigned char); MCAPI void _setSkyLight(struct SubChunkLightIndex, struct Brightness, struct Brightness, struct Brightness, struct Brightness); MCAPI void setBlockLight(class Pos const &, struct Brightness, struct Brightness, struct Brightness, struct Brightness); MCAPI void setSkyLight(class Pos const &, struct Brightness, struct Brightness, struct Brightness, struct Brightness); MCAPI ~SubChunkRelighter(); MCAPI static class std::bitset<196608> computeAllSubChunkBorderBitsExceptTheOuterEdgeOfComputationBits(); MCAPI static class std::bitset<196608> computeOuterEdgeOfComputationBits(); //private: MCAPI struct SubChunk * _createSubChunk(unsigned int, unsigned int, unsigned int); MCAPI struct SubChunk * _dirtySubChunk(struct SubChunkLightIndex, unsigned int &); MCAPI struct SubChunk * _getBlock(struct SubChunkLightIndex, class Block const *&, class Block const *&) const; private: MCAPI static class std::bitset<196608> mAllSubChunkBorderBitsExceptTheOuterEdgeOfComputationBits; MCAPI static class std::bitset<196608> mOuterEdgeOfComputationBits; MCAPI static class SpinLock sDarkSpinLock; MCAPI static struct SubChunk sFullyDarkSubChunk; MCAPI static struct SubChunk sFullyLitSubChunk; MCAPI static class SpinLock sLitSpinLock; };