// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ScreenHandlerBeacon {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCREENHANDLERBEACON
public:
    class ScreenHandlerBeacon& operator=(class ScreenHandlerBeacon const &) = delete;
    ScreenHandlerBeacon(class ScreenHandlerBeacon const &) = delete;
    ScreenHandlerBeacon() = delete;
#endif

public:
    /*0*/ virtual ~ScreenHandlerBeacon();
    /*1*/ virtual bool canDestroy(enum ContainerEnumName, unsigned char) const;
    /*2*/ virtual bool handleAction(class ItemStackRequestAction const &);
    /*3*/ virtual bool endRequest();
    /*4*/ virtual void __unk_vfn_4();
    /*5*/ virtual void postRequest(bool);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCREENHANDLERBEACON
#endif

};