LiteLoaderBDS-1.16.40/Tools/ScriptX/backend/QuickJs/QjsNative.hpp
2023-03-03 10:18:21 -08:00

48 lines
1.5 KiB
C++

/*
* Tencent is pleased to support the open source community by making ScriptX available.
* Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "../../src/Native.h"
#include "QjsEngine.h"
namespace script {
template <typename T>
ScriptClass::ScriptClass(const ScriptClass::ConstructFromCpp<T>) : internalState_() {
auto& engine = qjs_backend::currentEngine();
internalState_.engine = &engine;
auto pointer = JS_NewObjectClass(engine.context_, qjs_backend::QjsEngine::kPointerClassId);
qjs_backend::checkException(pointer);
JS_SetOpaque(pointer, this);
auto ret = engine.template newNativeClass<T>({qjs_interop::makeLocal<Value>(pointer)});
auto ref = qjs_interop::getLocal(ret);
internalState_.weakRef_ = ref;
// schedule -> JS_Free(ref)
engine.extendLifeTimeToNextLoop(ref);
}
template <typename T>
T* Arguments::engineAs() const {
return script::internal::scriptDynamicCast<T*>(callbackInfo_.engine_);
}
} // namespace script