LiteLoaderBDS-1.16.40/Tools/ScriptX/backend/V8/V8Value.cc
2023-03-03 10:18:21 -08:00

217 lines
7.6 KiB
C++

/*
* Tencent is pleased to support the open source community by making ScriptX available.
* Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "../../src/Native.hpp"
#include "../../src/Reference.h"
#include "../../src/Utils.h"
#include "V8Engine.h"
#include "V8Helper.hpp"
namespace script {
Local<Number> Number::newNumber(int32_t value) {
return Local<Number>(v8::Integer::New(v8_backend::currentEngineIsolateChecked(), value));
}
Local<Number> Number::newNumber(int64_t value) { return newNumber(static_cast<double>(value)); }
Local<Number> Number::newNumber(float value) { return newNumber(static_cast<double>(value)); }
Local<Number> Number::newNumber(double value) {
return Local<Number>(v8::Number::New(v8_backend::currentEngineIsolateChecked(), value));
}
Local<Object> Object::newObject() {
return Local<Object>(v8::Object::New(v8_backend::currentEngineIsolateChecked()));
}
Local<Object> Object::newObjectImpl(const Local<Value>& type, size_t size,
const Local<Value>* args) {
auto&& [isolate, context] = v8_backend::currentEngineIsolateAndContextChecked();
v8::TryCatch tryCatch(isolate);
auto ret = v8_backend::toV8ValueArray<v8::MaybeLocal<v8::Object>>(
isolate, size, args, [&type, &size, iso = isolate, &ctx = context](auto* v8Args) {
return v8_backend::V8Engine::toV8(iso, type.asFunction())
->NewInstance(ctx, static_cast<int>(size), v8Args);
});
v8_backend::checkException(tryCatch);
return Local<Object>(ret.ToLocalChecked());
}
Local<String> String::newString(const char* utf8) {
if (!utf8) throw Exception("null pointer");
return newString(std::string_view(utf8));
}
Local<String> String::newString(std::string_view utf8) {
auto isolate = v8_backend::currentEngineIsolateChecked();
v8::TryCatch tryCatch(isolate);
auto ret = v8::String::NewFromUtf8(isolate, utf8.data(), v8::NewStringType::kNormal,
static_cast<int>(utf8.length()));
v8_backend::checkException(tryCatch);
return Local<String>(ret.ToLocalChecked());
}
Local<String> String::newString(const std::string& utf8) {
return newString(std::string_view(utf8));
}
#if defined(__cpp_char8_t)
Local<String> String::newString(const char8_t* utf8) {
if (!utf8) throw Exception("null pointer");
return newString(std::u8string_view(utf8));
}
Local<String> String::newString(std::u8string_view utf8) {
// we just cast char8_t* to char8_t for now.
// remove cast once V8 have an overloaded version.
v8::TryCatch tryCatch(v8_backend::currentEngineIsolateChecked());
auto ret = v8::String::NewFromUtf8(v8_backend::currentEngineIsolateChecked(),
reinterpret_cast<const char*>(utf8.data()),
v8::NewStringType::kNormal, utf8.length());
v8_backend::checkException(tryCatch);
return Local<String>(ret.ToLocalChecked());
}
Local<String> String::newString(const std::u8string& utf8) {
return newString(std::u8string_view(utf8));
}
#endif
Local<Boolean> Boolean::newBoolean(bool value) {
return Local<Boolean>(v8::Boolean::New(v8_backend::currentEngineIsolateChecked(), value));
}
Local<Function> Function::newFunction(::script::FunctionCallback callback) {
auto&& [isolate, context] = v8_backend::currentEngineIsolateAndContextChecked();
v8::TryCatch tryCatch(isolate);
struct FunctionData {
v8_backend::V8Engine* engine = nullptr;
::script::FunctionCallback function;
};
auto data = std::make_unique<FunctionData>();
data->engine = v8_backend::currentEngine();
data->function = std::move(callback);
auto param = v8::External::New(isolate, static_cast<void*>(data.get())).As<v8::Value>();
auto funcTemplate = v8::FunctionTemplate::New(
isolate,
[](const v8::FunctionCallbackInfo<v8::Value>& info) {
auto data = static_cast<FunctionData*>(info.Data().As<v8::External>()->Value());
// we don't have a function name
Tracer trace(data->engine, "NativeFunction");
try {
Arguments args = v8_backend::V8Engine::extractV8Arguments(data->engine, info);
auto returnVal = (data->function)(args);
info.GetReturnValue().Set(v8_backend::V8Engine::toV8(info.GetIsolate(), returnVal));
} catch (Exception& e) {
v8_backend::rethrowException(e);
}
},
param);
funcTemplate->RemovePrototype();
auto func = funcTemplate->GetFunction(context);
v8_backend::checkException(tryCatch);
v8_backend::currentEngineChecked().addManagedObject(
data.release(), func.ToLocalChecked(),
[](void* ptr) { delete reinterpret_cast<FunctionData*>(ptr); });
return Local<Function>(func.ToLocalChecked());
}
Local<Array> Array::newArray(size_t size) {
return Local<Array>(
v8::Array::New(v8_backend::currentEngineIsolateChecked(), static_cast<int>(size)));
}
template <typename It>
static v8::Local<v8::Array> newV8Array(size_t argc, It begin, It end) {
auto isolate = v8_backend::currentEngineIsolateChecked();
return v8_backend::toV8ValueArray<v8::Local<v8::Array>>(
isolate, argc, begin, end,
[argc, iso = isolate](auto* args) { return v8::Array::New(iso, args, argc); });
}
Local<Array> Array::newArrayImpl(size_t size, const Local<Value>* args) {
auto isolate = v8_backend::currentEngineIsolateChecked();
return v8_backend::toV8ValueArray<Local<Array>>(
isolate, size, args,
[size, iso = isolate](auto* args) { return Local<Array>{v8::Array::New(iso, args, size)}; });
}
Local<ByteBuffer> ByteBuffer::newByteBuffer(size_t size) {
return Local<ByteBuffer>(v8::ArrayBuffer::New(v8_backend::currentEngineIsolateChecked(), size));
}
Local<class script::ByteBuffer> ByteBuffer::newByteBuffer(void* nativeBuffer, size_t size) {
auto ret = newByteBuffer(size);
std::memcpy(ret.getRawBytes(), nativeBuffer, size);
return ret;
}
#if V8_MAJOR_VERSION >= 8
// v8 8.0 introduced new api for this
// https://docs.google.com/document/d/1sTc_jRL87Fu175Holm5SV0kajkseGl2r8ifGY76G35k/edit
Local<ByteBuffer> ByteBuffer::newByteBuffer(std::shared_ptr<void> buffer, size_t size) {
auto data = buffer.get();
auto backingStore = v8::ArrayBuffer::NewBackingStore(
data, size,
[](void* /*data*/, size_t /*length*/, void* deleter_data) {
delete static_cast<std::shared_ptr<void>*>(deleter_data);
},
new std::shared_ptr<void>(std::move(buffer)));
return Local<ByteBuffer>(
v8::ArrayBuffer::New(v8_backend::currentEngineIsolateChecked(), std::move(backingStore)));
}
#else
Local<ByteBuffer> ByteBuffer::newByteBuffer(std::shared_ptr<void> buffer, size_t size) {
auto arrayBuffer =
v8::ArrayBuffer::New(v8_backend::currentEngineIsolateChecked(), buffer.get(), size);
using BookKeep = std::shared_ptr<void>;
auto bookKeep = std::make_unique<BookKeep>(std::move(buffer));
v8_backend::currentEngine()->addManagedObject(
bookKeep.get(), arrayBuffer, [](void* ptr) { delete static_cast<BookKeep*>(ptr); });
Local<ByteBuffer> ret(arrayBuffer);
static_cast<void>(bookKeep.release());
return ret;
}
#endif
} // namespace script