mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-06 12:03:39 +00:00
90 lines
2.2 KiB
C++
90 lines
2.2 KiB
C++
#pragma once
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#include <PermissionAPI.h>
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#include "APIHelp.h"
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class RoleClass : public ScriptClass {
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std::weak_ptr<PERM::Role> role;
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inline std::shared_ptr<PERM::Role> lock() {
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if (role.expired()) {
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throw Exception("Role pointer expired!");
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}
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return role.lock();
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}
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public:
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RoleClass(const Local<Object>& scriptObj, std::weak_ptr<PERM::Role> role);
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RoleClass(std::weak_ptr<PERM::Role> role);
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static RoleClass* constructor(const Arguments& args);
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Local<Value> getName();
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Local<Value> getDisplayName();
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Local<Value> getPriority();
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Local<Value> getMembers();
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Local<Value> getPermissions();
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void setName(const Local<Value>& val);
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void setDisplayName(const Local<Value>& val);
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void setPriority(const Local<Value>& val);
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void setMembers(const Local<Value>& val);
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void setPermissions(const Local<Value>& val);
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Local<Value> hasMember(const Arguments& args);
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Local<Value> addMember(const Arguments& args);
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Local<Value> removeMember(const Arguments& args);
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Local<Value> hasPermission(const Arguments& args);
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Local<Value> setPermission(const Arguments& args);
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Local<Value> removePermission(const Arguments& args);
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Local<Value> permissionExists(const Arguments& args);
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Local<Value> isValid(const Arguments& args);
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};
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extern ClassDefine<RoleClass> RoleClassBuilder;
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class PermissionClass {
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public:
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static Local<Value> createRole(const Arguments& args);
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static Local<Value> roleExists(const Arguments& args);
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static Local<Value> getRole(const Arguments& args);
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static Local<Value> getOrCreateRole(const Arguments& args);
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static Local<Value> registerPermission(const Arguments& args);
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static Local<Value> deletePermission(const Arguments& args);
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static Local<Value> permissionExists(const Arguments& args);
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static Local<Value> checkPermission(const Arguments& args);
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static Local<Value> isMemberOf(const Arguments& args);
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static Local<Value> getPlayerRoles(const Arguments& args);
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static Local<Value> getPlayerPermissions(const Arguments& args);
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static Local<Value> saveData(const Arguments& args);
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};
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extern ClassDefine<void> PermissionClassBuilder; |