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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
#pragma once
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#include "Global.h"
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#include "third-party/Nlohmann/json.hpp"
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//////////////////////////////////////////////////////
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// For managing AllowList
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//
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// [Usage]
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//
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// AllowListManager().has("steve"[, "114514"]);
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// AllowListManager().add("alex"[, "11451419", true]).reload();
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// AllowListManager().remove("mojang"[, "233333"]).reload();
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// AllowListManager().add(...).remove(...).reload();
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//
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// [Note]
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//
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// If you don't call reload after add/remove, the changes will only write to file
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// but it will not take effect in the game.
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// This means the player you added won't be able to join the game until reloading
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//
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// 如果你在使用add/remove成员之后不调用reload函数, 这些更改将只会写入文件而不会在游戏中生效
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// 这意味着你添加到白名单的玩家将不能加入游戏, 直到重载白名单
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//
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//////////////////////////////////////////////////////
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// class AllowListManager {
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// void save();
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// public:
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// nlohmann::json allowList;
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// LIAPI AllowListManager();
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// LIAPI size_t size();
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// // @summary Return whether the player in the allowlist
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// LIAPI bool has(const std::string& name, const xuid_t& xuid = "");
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// // @summary Return whether the player in the allowlist
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// // @param index If exists, index will be set to the array index
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// LIAPI bool has(const std::string& name, const xuid_t& xuid, size_t& index);
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// // @summary Add a player to allowlist
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// LIAPI AllowListManager& add(const std::string& name, const xuid_t& xuid = "", bool ignore = false);
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// // @summary Remove a player from allowlist
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// LIAPI AllowListManager& remove(const std::string& name, const xuid_t& xuid = "");
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// // @summary Reload the allowlist(Making changes effective)
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// LIAPI void reload();
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// };
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