LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ActorSkeletalAnimation.hpp
2022-09-21 19:47:03 +08:00

32 lines
1006 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ActorSkeletalAnimation {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORSKELETALANIMATION
public:
class ActorSkeletalAnimation& operator=(class ActorSkeletalAnimation const &) = delete;
ActorSkeletalAnimation(class ActorSkeletalAnimation const &) = delete;
ActorSkeletalAnimation() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORSKELETALANIMATION
#endif
MCAPI ActorSkeletalAnimation(std::string const &, bool, std::string const &);
MCAPI class ActorAnimationEvent & addActorEvent(float, std::string const &, enum CurrentCmdVersion);
MCAPI class ActorParticleEffectEvent & addParticleEffectEvent(float);
MCAPI class ActorSoundEffectEvent & addSoundEffectEvent(float);
MCAPI void initPrecomputedInterpolation();
MCAPI ~ActorSkeletalAnimation();
};