LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BaseCircuitComponent.hpp
2022-09-21 19:47:03 +08:00

59 lines
2.3 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BaseCircuitComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASECIRCUITCOMPONENT
public:
class BaseCircuitComponent& operator=(class BaseCircuitComponent const &) = delete;
BaseCircuitComponent(class BaseCircuitComponent const &) = delete;
BaseCircuitComponent() = delete;
#endif
public:
/*0*/ virtual ~BaseCircuitComponent();
/*1*/ virtual int getStrength() const;
/*2*/ virtual int getDirection() const;
/*3*/ virtual void setStrength(int);
/*4*/ virtual void setDirection(unsigned char);
/*5*/ virtual void __unk_vfn_5();
/*6*/ virtual bool canConsumerPower();
/*7*/ virtual bool canStopPower();
/*8*/ virtual void setStopPower(bool);
/*9*/ virtual unsigned __int64 getBaseType() const;
/*10*/ virtual unsigned __int64 getInstanceType() const;
/*11*/ virtual bool removeSource(class BlockPos const &, class BaseCircuitComponent const *);
/*12*/ virtual bool addSource(class CircuitSceneGraph &, class CircuitTrackingInfo const &, int &, bool &);
/*13*/ virtual bool allowConnection(class CircuitSceneGraph &, class CircuitTrackingInfo const &, bool &);
/*14*/ virtual void checkLock(class CircuitSystem &, class BlockPos const &);
/*15*/ virtual bool evaluate(class CircuitSystem &, class BlockPos const &);
/*16*/ virtual void cacheValues(class CircuitSystem &, class BlockPos const &);
/*17*/ virtual void updateDependencies(class CircuitSceneGraph &, class BlockPos const &);
/*18*/ virtual void __unk_vfn_18();
/*19*/ virtual bool isHalfPulse();
/*20*/ virtual bool hasSource(class BaseCircuitComponent &);
/*21*/ virtual void __unk_vfn_21();
/*22*/ virtual bool isSecondaryPowered();
/*23*/ virtual unsigned char getPoweroutDirection() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASECIRCUITCOMPONENT
MCVAPI bool allowIndirect();
MCVAPI bool consumePowerAnyDirection();
MCVAPI bool hasChildrenSource();
#endif
//protected:
MCAPI bool trackPowerSource(class CircuitTrackingInfo const &, int, bool, int);
MCAPI bool trackPowerSourceDuplicates(class CircuitTrackingInfo const &, int, bool);
protected:
};