LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BaseMobSpawner.hpp
2022-09-21 19:47:03 +08:00

39 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BaseMobSpawner {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEMOBSPAWNER
public:
class BaseMobSpawner& operator=(class BaseMobSpawner const &) = delete;
BaseMobSpawner(class BaseMobSpawner const &) = delete;
BaseMobSpawner() = delete;
#endif
public:
/*0*/ virtual ~BaseMobSpawner();
/*1*/ virtual void tick(class BlockSource &);
/*2*/ virtual void load(class CompoundTag const &);
/*3*/ virtual void save(class CompoundTag &);
/*4*/ virtual class BlockPos const & getPos() = 0;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEMOBSPAWNER
#endif
MCAPI class Mob * getDisplayEntity(class BlockSource &);
MCAPI void setEntityId(struct ActorDefinitionIdentifier);
MCAPI void setNextSpawnData(std::unique_ptr<class SpawnData>);
//protected:
MCAPI void _delay(class BlockSource &);
protected:
};