mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
31 lines
1.0 KiB
C++
31 lines
1.0 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
|
|
#pragma once
|
|
#define AUTO_GENERATED
|
|
#include "../Global.h"
|
|
#include "StructureFeature.hpp"
|
|
|
|
#define BEFORE_EXTRA
|
|
|
|
#undef BEFORE_EXTRA
|
|
|
|
class BastionFeature : public StructureFeature {
|
|
|
|
#define AFTER_EXTRA
|
|
|
|
#undef AFTER_EXTRA
|
|
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASTIONFEATURE
|
|
public:
|
|
class BastionFeature& operator=(class BastionFeature const &) = delete;
|
|
BastionFeature(class BastionFeature const &) = delete;
|
|
BastionFeature() = delete;
|
|
#endif
|
|
|
|
public:
|
|
/*0*/ virtual ~BastionFeature();
|
|
/*3*/ virtual bool getNearestGeneratedFeature(class Dimension &, class BiomeSource &, class BlockPos const &, class BlockPos &);
|
|
/*4*/ virtual bool isFeatureChunk(class BiomeSource const &, class Random &, class ChunkPos const &, unsigned int);
|
|
/*5*/ virtual std::unique_ptr<class StructureStart> createStructureStart(class Dimension &, class BiomeSource &, class Random &, class ChunkPos const &);
|
|
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASTIONFEATURE
|
|
#endif
|
|
|
|
}; |