LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BiomeClimateSelectorLayer.hpp
2022-09-21 19:47:03 +08:00

31 lines
1.2 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BiomeClimateSelectorLayer {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BIOMECLIMATESELECTORLAYER
public:
class BiomeClimateSelectorLayer& operator=(class BiomeClimateSelectorLayer const &) = delete;
BiomeClimateSelectorLayer(class BiomeClimateSelectorLayer const &) = delete;
BiomeClimateSelectorLayer() = delete;
#endif
public:
/*0*/ virtual ~BiomeClimateSelectorLayer();
/*1*/ virtual void init(__int64);
/*2*/ virtual class LayerDetails::TransferData<class Biome *> _allocateAndFill(unsigned __int64, int, int, unsigned int, unsigned int) const;
/*3*/ virtual void _fillArea(class LayerDetails::WorkingData<class Biome *, float> &, int, int, int, int, int, class LayerResult<float>, class LayerResult<float>, class LayerResult<float>) const;
/*4*/ virtual class std::tuple<int, int, unsigned int, unsigned int> _getAreaRead(int, int, unsigned int, unsigned int) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BIOMECLIMATESELECTORLAYER
#endif
};