mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class ConsoleChunkBlender {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_CONSOLECHUNKBLENDER
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public:
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class ConsoleChunkBlender& operator=(class ConsoleChunkBlender const &) = delete;
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ConsoleChunkBlender(class ConsoleChunkBlender const &) = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_CONSOLECHUNKBLENDER
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#endif
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MCAPI ConsoleChunkBlender();
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MCAPI void blendChunkEnd4J(class LevelChunk &, class LevelChunk &);
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MCAPI void blendChunkNether4J(class LevelChunk &, class LevelChunk &);
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MCAPI void blendChunkOverworld(class LevelChunk &, class LevelChunk &);
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//protected:
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MCAPI void _copyColumnFromGeneratedChunkNether(class LevelChunk &, class LevelChunk &, int, int);
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MCAPI void _copyColumnFromGeneratedChunkOverworld(class LevelChunk &, class LevelChunk &, int, int);
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MCAPI int _findHighestStoneOrBedrockHeight(class LevelChunk &, int, int);
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MCAPI int _findTopMostWaterHeight(class LevelChunk &, int, int);
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MCAPI void _prepInterpTable();
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MCAPI void _shiftColumnBySetBlocks(class LevelChunk &, int, int, int, int);
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protected:
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MCAPI static std::unique_ptr<class PerlinSimplexNoise> sConversionBlendNoise;
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}; |