LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/DiodeBlock.hpp
2022-09-21 19:47:03 +08:00

87 lines
3.7 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BlockLegacy.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class DiodeBlock : public BlockLegacy {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_DIODEBLOCK
public:
class DiodeBlock& operator=(class DiodeBlock const &) = delete;
DiodeBlock(class DiodeBlock const &) = delete;
DiodeBlock() = delete;
#endif
public:
/*0*/ virtual ~DiodeBlock();
/*18*/ virtual void __unk_vfn_18();
/*24*/ virtual void __unk_vfn_24();
/*25*/ virtual void __unk_vfn_25();
/*26*/ virtual void __unk_vfn_26();
/*27*/ virtual void __unk_vfn_27();
/*28*/ virtual void __unk_vfn_28();
/*30*/ virtual void __unk_vfn_30();
/*31*/ virtual void __unk_vfn_31();
/*32*/ virtual void __unk_vfn_32();
/*33*/ virtual void __unk_vfn_33();
/*34*/ virtual void __unk_vfn_34();
/*35*/ virtual void __unk_vfn_35();
/*36*/ virtual void __unk_vfn_36();
/*38*/ virtual void __unk_vfn_38();
/*39*/ virtual void __unk_vfn_39();
/*40*/ virtual void __unk_vfn_40();
/*42*/ virtual void __unk_vfn_42();
/*43*/ virtual void __unk_vfn_43();
/*48*/ virtual int getDirectSignal(class BlockSource &, class BlockPos const &, int) const;
/*49*/ virtual void __unk_vfn_49();
/*52*/ virtual void __unk_vfn_52();
/*65*/ virtual void onRedstoneUpdate(class BlockSource &, class BlockPos const &, int, bool) const;
/*67*/ virtual void __unk_vfn_67();
/*73*/ virtual void __unk_vfn_73();
/*81*/ virtual bool mayPlace(class BlockSource &, class BlockPos const &) const;
/*87*/ virtual void __unk_vfn_87();
/*88*/ virtual void neighborChanged(class BlockSource &, class BlockPos const &, class BlockPos const &) const;
/*95*/ virtual void __unk_vfn_95();
/*99*/ virtual class Block const & getPlacementBlock(class Actor &, class BlockPos const &, unsigned char, class Vec3 const &, int) const;
/*106*/ virtual bool canSurvive(class BlockSource &, class BlockPos const &) const;
/*109*/ virtual void __unk_vfn_109();
/*116*/ virtual void __unk_vfn_116();
/*118*/ virtual void __unk_vfn_118();
/*119*/ virtual void __unk_vfn_119();
/*141*/ virtual int getVariant(class Block const &) const;
/*142*/ virtual void __unk_vfn_142();
/*158*/ virtual void __unk_vfn_158();
/*164*/ virtual int getSignal(class BlockSource &, class BlockPos const &, int) const;
/*165*/ virtual bool isLocked(class BlockSource &, class BlockPos const &) const;
/*166*/ virtual bool isSameDiode(class Block const &) const;
/*167*/ virtual bool shouldPrioritize(class BlockSource &, class BlockPos const &) const;
/*168*/ virtual bool isOn() const;
/*169*/ virtual bool shouldTurnOn(class BlockSource &, class BlockPos const &) const;
/*170*/ virtual int getInputSignal(class BlockSource &, class BlockPos const &) const;
/*171*/ virtual bool isAlternateInput(class Block const &) const;
/*172*/ virtual int getAlternateSignal(class BlockSource &, class BlockPos const &) const;
/*173*/ virtual int getOutputSignal(class Block const &) const;
/*174*/ virtual int getTurnOffDelay(class Block const &) const;
/*175*/ virtual int getTurnOnDelay(class Block const &) const = 0;
/*176*/ virtual class Block const * getOnBlock(class Block const *) const = 0;
/*177*/ virtual class Block const * getOffBlock(class Block const *) const = 0;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_DIODEBLOCK
MCVAPI bool canSpawnOn() const;
MCVAPI bool isSignalSource() const;
#endif
MCAPI static bool isDiode(class Block const &);
//protected:
MCAPI int getAlternateSignalAt(class BlockSource &, class BlockPos const &, int) const;
protected:
};