LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/DragonStrafePlayerDefinition.hpp
2022-09-21 19:47:03 +08:00

28 lines
848 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "JsonUtil.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class DragonStrafePlayerDefinition {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRAGONSTRAFEPLAYERDEFINITION
public:
class DragonStrafePlayerDefinition& operator=(class DragonStrafePlayerDefinition const &) = delete;
DragonStrafePlayerDefinition(class DragonStrafePlayerDefinition const &) = delete;
DragonStrafePlayerDefinition() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRAGONSTRAFEPLAYERDEFINITION
#endif
MCAPI static void buildSchema(std::string const &, class std::shared_ptr<class JsonUtil::JsonSchemaObjectNode<class JsonUtil::EmptyClass, class DragonStrafePlayerDefinition>> &);
};