LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/EnchantRandomEquipmentFunction.hpp
2022-09-21 19:47:03 +08:00

30 lines
953 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "LootItemFunction.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class EnchantRandomEquipmentFunction : public LootItemFunction {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENCHANTRANDOMEQUIPMENTFUNCTION
public:
class EnchantRandomEquipmentFunction& operator=(class EnchantRandomEquipmentFunction const &) = delete;
EnchantRandomEquipmentFunction(class EnchantRandomEquipmentFunction const &) = delete;
EnchantRandomEquipmentFunction() = delete;
#endif
public:
/*0*/ virtual ~EnchantRandomEquipmentFunction();
/*1*/ virtual void apply(class ItemStack &, class Random &, class LootTableContext &);
/*3*/ virtual void apply(class ItemInstance &, class Random &, class LootTableContext &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENCHANTRANDOMEQUIPMENTFUNCTION
#endif
};