LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/FreezeOnHitSubcomponent.hpp
2022-09-21 19:47:03 +08:00

31 lines
870 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Json.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class FreezeOnHitSubcomponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FREEZEONHITSUBCOMPONENT
public:
class FreezeOnHitSubcomponent& operator=(class FreezeOnHitSubcomponent const &) = delete;
FreezeOnHitSubcomponent(class FreezeOnHitSubcomponent const &) = delete;
FreezeOnHitSubcomponent() = delete;
#endif
public:
/*0*/ virtual ~FreezeOnHitSubcomponent();
/*1*/ virtual void readfromJSON(class Json::Value &);
/*2*/ virtual void writetoJSON(class Json::Value &) const;
/*3*/ virtual void doOnHitEffect(class Actor &, class ProjectileComponent &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FREEZEONHITSUBCOMPONENT
#endif
};