LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/GameSpecificNetEventCallback.hpp
2022-09-21 19:47:03 +08:00

28 lines
804 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class GameSpecificNetEventCallback {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_GAMESPECIFICNETEVENTCALLBACK
public:
class GameSpecificNetEventCallback& operator=(class GameSpecificNetEventCallback const &) = delete;
GameSpecificNetEventCallback(class GameSpecificNetEventCallback const &) = delete;
GameSpecificNetEventCallback() = delete;
#endif
public:
/*0*/ virtual ~GameSpecificNetEventCallback();
/*1*/ virtual void handle(class NetworkIdentifier const &, class ResourcePackClientResponsePacket const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_GAMESPECIFICNETEVENTCALLBACK
#endif
};