LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/Goal.hpp
2022-09-21 19:47:03 +08:00

39 lines
977 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class Goal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_GOAL
public:
class Goal& operator=(class Goal const &) = delete;
Goal(class Goal const &) = delete;
Goal() = delete;
#endif
public:
/*0*/ virtual ~Goal();
/*1*/ virtual void __unk_vfn_1() = 0;
/*2*/ virtual bool canContinueToUse();
/*3*/ virtual bool canBeInterrupted();
/*4*/ virtual void __unk_vfn_4() = 0;
/*5*/ virtual void __unk_vfn_5();
/*6*/ virtual void __unk_vfn_6();
/*7*/ virtual void __unk_vfn_7();
/*8*/ virtual bool isTargetGoal() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_GOAL
MCVAPI void onPlayerDimensionChanged(class Player *, class AutomaticID<class Dimension, int>);
MCVAPI void start();
MCVAPI void stop();
MCVAPI void tick();
#endif
};