LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/InspectBookshelfGoal.hpp
2022-09-21 19:47:03 +08:00

45 lines
1.4 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BaseMoveToBlockGoal.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class InspectBookshelfGoal : public BaseMoveToBlockGoal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_INSPECTBOOKSHELFGOAL
public:
class InspectBookshelfGoal& operator=(class InspectBookshelfGoal const &) = delete;
InspectBookshelfGoal(class InspectBookshelfGoal const &) = delete;
InspectBookshelfGoal() = delete;
#endif
public:
/*0*/ virtual ~InspectBookshelfGoal();
/*1*/ virtual bool canUse();
/*2*/ virtual bool canContinueToUse();
/*3*/ virtual void __unk_vfn_3();
/*4*/ virtual void start();
/*5*/ virtual void __unk_vfn_5();
/*6*/ virtual void tick();
/*7*/ virtual void appendDebugInfo(std::string &) const;
/*8*/ virtual void __unk_vfn_8();
/*9*/ virtual void __unk_vfn_9();
/*10*/ virtual bool hasReachedTarget() const;
/*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &);
/*12*/ virtual int _nextStartTick();
/*13*/ virtual bool _canReach(class BlockPos const &);
/*14*/ virtual void _moveToBlock();
/*15*/ virtual class Vec3 _getTargetPosition() const;
/*16*/ virtual void __unk_vfn_16();
/*17*/ virtual bool findTargetBlock();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_INSPECTBOOKSHELFGOAL
#endif
};