LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ItemUseOnActorInventoryTransaction.hpp
2022-09-21 19:47:03 +08:00

31 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ItemUseOnActorInventoryTransaction {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMUSEONACTORINVENTORYTRANSACTION
public:
class ItemUseOnActorInventoryTransaction& operator=(class ItemUseOnActorInventoryTransaction const &) = delete;
ItemUseOnActorInventoryTransaction(class ItemUseOnActorInventoryTransaction const &) = delete;
ItemUseOnActorInventoryTransaction() = delete;
#endif
public:
/*0*/ virtual ~ItemUseOnActorInventoryTransaction();
/*1*/ virtual void read(class ReadOnlyBinaryStream &);
/*2*/ virtual void write(class BinaryStream &) const;
/*3*/ virtual enum InventoryTransactionError handle(class Player &, bool) const;
/*4*/ virtual void onTransactionError(class Player &, enum InventoryTransactionError) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMUSEONACTORINVENTORYTRANSACTION
#endif
};