LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LevelDbEnv.hpp
2022-09-21 19:47:03 +08:00

51 lines
2.2 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LevelDbEnv {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELDBENV
public:
class LevelDbEnv& operator=(class LevelDbEnv const &) = delete;
LevelDbEnv(class LevelDbEnv const &) = delete;
LevelDbEnv() = delete;
#endif
public:
/*0*/ virtual ~LevelDbEnv();
/*1*/ virtual class leveldb::Status NewSequentialFile(std::string const &, class leveldb::SequentialFile **);
/*2*/ virtual class leveldb::Status NewRandomAccessFile(std::string const &, class leveldb::RandomAccessFile **);
/*3*/ virtual class leveldb::Status NewWritableFile(std::string const &, class leveldb::WritableFile **);
/*4*/ virtual class leveldb::Status NewAppendableFile(std::string const &, class leveldb::WritableFile **);
/*5*/ virtual bool FileExists(std::string const &);
/*6*/ virtual class leveldb::Status GetChildren(std::string const &, std::vector<std::string> *);
/*7*/ virtual class leveldb::Status DeleteFileA(std::string const &);
/*8*/ virtual class leveldb::Status CreateDir(std::string const &);
/*9*/ virtual class leveldb::Status DeleteDir(std::string const &);
/*10*/ virtual class leveldb::Status GetFileSize(std::string const &, unsigned __int64 *);
/*11*/ virtual class leveldb::Status RenameFile(std::string const &, std::string const &);
/*12*/ virtual class leveldb::Status LockFile(std::string const &, class leveldb::FileLock **);
/*13*/ virtual class leveldb::Status UnlockFile(class leveldb::FileLock *);
/*14*/ virtual void Schedule(void ( *)(void *), void *);
/*15*/ virtual void StartThread(void ( *)(void *), void *);
/*16*/ virtual class leveldb::Status GetTestDirectory(std::string *);
/*17*/ virtual class leveldb::Status NewLogger(std::string const &, class leveldb::Logger **);
/*18*/ virtual unsigned __int64 NowMicros();
/*19*/ virtual void SleepForMicroseconds(int);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELDBENV
#endif
//private:
private:
MCAPI static std::unique_ptr<class LevelDbEnv> sSingleton;
};