LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LootPool.hpp
2022-09-21 19:47:03 +08:00

34 lines
783 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Json.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LootPool {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTPOOL
public:
class LootPool& operator=(class LootPool const &) = delete;
LootPool(class LootPool const &) = delete;
LootPool() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTPOOL
#endif
MCAPI void addRandomItems(std::vector<class ItemStack> &, class Random &, class LootTableContext &);
MCAPI void deserialize(class Json::Value);
//protected:
MCAPI void addRandomItem(std::vector<class ItemStack> &, class Random &, class LootTableContext &);
protected:
};