LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LootTableContext.hpp
2022-09-21 19:47:03 +08:00

29 lines
757 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LootTableContext {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTTABLECONTEXT
public:
class LootTableContext& operator=(class LootTableContext const &) = delete;
LootTableContext(class LootTableContext const &) = delete;
LootTableContext() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTTABLECONTEXT
#endif
MCAPI LootTableContext(float, class Level *, class Actor *, class Player *, class ActorDamageSource const *, float);
MCAPI void removeVisitedTable(class LootTable const *);
MCAPI ~LootTableContext();
};