LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MinecraftServerScriptEngine.hpp
2022-09-21 19:47:03 +08:00

47 lines
1.9 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MinecraftServerScriptEngine {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MINECRAFTSERVERSCRIPTENGINE
public:
class MinecraftServerScriptEngine& operator=(class MinecraftServerScriptEngine const &) = delete;
MinecraftServerScriptEngine(class MinecraftServerScriptEngine const &) = delete;
MinecraftServerScriptEngine() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MINECRAFTSERVERSCRIPTENGINE
MCVAPI void _handleError(class ScriptApi::ScriptReportItem const &);
MCVAPI void _handleWarning(class ScriptApi::ScriptReportItem const &);
MCVAPI bool _helpRegisterSystemCallbacks(class ScriptApi::ScriptObjectHandle const &);
MCVAPI bool _registerSystemObjects(class ScriptApi::ScriptObjectHandle const &);
MCVAPI bool executeCommand(struct ScriptCommand const &);
MCVAPI void onExecuteCommandCalled(class ScriptApi::ScriptVersionInfo const &, struct ScriptCommand &&);
MCVAPI enum EventResult onLeaveGameDone(class ServerInstance &);
MCVAPI enum EventResult onLevelTick();
MCVAPI enum EventResult onServerLevelInitialized(class ServerInstance &, class Level &);
MCVAPI enum EventResult onServerThreadStarted(class ServerInstance &);
MCVAPI enum EventResult onServerUpdateEnd(class ServerInstance &);
MCVAPI enum EventResult onServerUpdateStart(class ServerInstance &);
MCVAPI bool setupInterface();
#endif
//private:
MCAPI void _queueResourcePackScripts(class ResourcePackManager &);
MCAPI void _registerEventListeners(class Level &, class NetworkHandler &);
MCAPI void _setupContext(class Minecraft &, class PacketSender &, class entt::Registry<unsigned int> &);
MCAPI void _unregisterEventListeners(class Level *, class NetworkHandler &);
private:
};