mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class MoveInput {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVEINPUT
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public:
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class MoveInput& operator=(class MoveInput const &) = delete;
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MoveInput(class MoveInput const &) = delete;
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MoveInput() = delete;
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#endif
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public:
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/*0*/ virtual ~MoveInput();
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/*1*/ virtual void tick(class Player &);
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/*2*/ virtual void __unk_vfn_2();
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/*3*/ virtual void __unk_vfn_3();
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/*4*/ virtual void clearInputState();
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/*5*/ virtual void __unk_vfn_5();
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/*6*/ virtual bool allowPicking(float, float);
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/*7*/ virtual void setJumping(bool);
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/*8*/ virtual void setAutoJumpingInWater(bool);
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/*9*/ virtual bool isChangeHeight() const;
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/*10*/ virtual void setSneakDown(bool);
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/*11*/ virtual bool isPlayerMoving() const;
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/*12*/ virtual class Vec3 const & getGazeDirection() const;
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/*13*/ virtual void fillInputPacket(class PlayerAuthInputPacket &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVEINPUT
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MCVAPI void clearMovementState();
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MCVAPI void render(float);
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MCVAPI void setKey(int, bool);
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#endif
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}; |