LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MoveToVillageGoal.hpp
2022-09-21 19:47:03 +08:00

44 lines
1.2 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BaseMoveToGoal.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MoveToVillageGoal : public BaseMoveToGoal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVETOVILLAGEGOAL
public:
class MoveToVillageGoal& operator=(class MoveToVillageGoal const &) = delete;
MoveToVillageGoal(class MoveToVillageGoal const &) = delete;
MoveToVillageGoal() = delete;
#endif
public:
/*0*/ virtual ~MoveToVillageGoal();
/*1*/ virtual bool canUse();
/*2*/ virtual bool canContinueToUse();
/*3*/ virtual void __unk_vfn_3();
/*4*/ virtual void start();
/*6*/ virtual void tick();
/*7*/ virtual void appendDebugInfo(std::string &) const;
/*8*/ virtual void __unk_vfn_8();
/*9*/ virtual void __unk_vfn_9();
/*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &);
/*14*/ virtual void _moveToBlock();
/*17*/ virtual class BlockPos _selectRandomPosInVillage();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVETOVILLAGEGOAL
#endif
//protected:
MCAPI class std::shared_ptr<class Village> _tryGetCurrentVillage();
protected:
};