mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "BaseMoveToBlockGoal.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class RaidGardenGoal : public BaseMoveToBlockGoal {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_RAIDGARDENGOAL
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public:
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class RaidGardenGoal& operator=(class RaidGardenGoal const &) = delete;
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RaidGardenGoal(class RaidGardenGoal const &) = delete;
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RaidGardenGoal() = delete;
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#endif
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public:
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/*0*/ virtual ~RaidGardenGoal();
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/*1*/ virtual bool canUse();
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/*2*/ virtual bool canContinueToUse();
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/*3*/ virtual void __unk_vfn_3();
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/*4*/ virtual void start();
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/*5*/ virtual void __unk_vfn_5();
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/*6*/ virtual void tick();
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/*7*/ virtual void appendDebugInfo(std::string &) const;
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/*8*/ virtual void __unk_vfn_8();
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/*9*/ virtual void __unk_vfn_9();
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/*10*/ virtual bool hasReachedTarget() const;
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/*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &);
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/*12*/ virtual int _nextStartTick();
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/*13*/ virtual bool _canReach(class BlockPos const &);
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/*14*/ virtual void _moveToBlock();
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/*15*/ virtual class Vec3 _getTargetPosition() const;
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/*16*/ virtual void __unk_vfn_16();
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/*17*/ virtual bool findTargetBlock();
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_RAIDGARDENGOAL
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#endif
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}; |