LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/RegionHillsLayer.hpp
2022-09-21 19:47:03 +08:00

31 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class RegionHillsLayer {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_REGIONHILLSLAYER
public:
class RegionHillsLayer& operator=(class RegionHillsLayer const &) = delete;
RegionHillsLayer(class RegionHillsLayer const &) = delete;
RegionHillsLayer() = delete;
#endif
public:
/*0*/ virtual ~RegionHillsLayer();
/*1*/ virtual void init(__int64);
/*2*/ virtual class LayerDetails::TransferData<class Biome *> _allocateAndFill(unsigned __int64, int, int, unsigned int, unsigned int) const;
/*3*/ virtual void _fillArea(class LayerDetails::WorkingData<class Biome *, class Biome *> &, int, int, int, int, int) const;
/*4*/ virtual class std::tuple<int, int, unsigned int, unsigned int> _getAreaRead(int, int, unsigned int, unsigned int) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_REGIONHILLSLAYER
#endif
};