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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "StructurePiece.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class SHLibrary : public StructurePiece {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SHLIBRARY
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public:
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class SHLibrary& operator=(class SHLibrary const &) = delete;
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SHLibrary(class SHLibrary const &) = delete;
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SHLibrary() = delete;
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#endif
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public:
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/*0*/ virtual ~SHLibrary();
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/*3*/ virtual enum StructurePieceType getType() const;
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/*4*/ virtual void addChildren(class StructurePiece &, std::vector<std::unique_ptr<class StructurePiece>> &, class Random &);
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/*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SHLIBRARY
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#endif
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MCAPI static std::unique_ptr<class StrongholdPiece> createPiece(std::vector<std::unique_ptr<class StructurePiece>> &, class Random &, int, int, int, int, int);
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}; |