LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ScriptBlockContainerComponent.hpp
2022-09-21 19:47:03 +08:00

46 lines
2.9 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ScriptApi.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ScriptBlockContainerComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTBLOCKCONTAINERCOMPONENT
public:
class ScriptBlockContainerComponent& operator=(class ScriptBlockContainerComponent const &) = delete;
ScriptBlockContainerComponent(class ScriptBlockContainerComponent const &) = delete;
ScriptBlockContainerComponent() = delete;
#endif
public:
/*0*/ virtual ~ScriptBlockContainerComponent();
/*1*/ virtual void __unk_vfn_1();
/*2*/ virtual void __unk_vfn_2();
/*3*/ virtual bool applyComponentTo(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Level &, class ScriptApi::ScriptObjectHandle const &) const;
/*4*/ virtual void __unk_vfn_4();
/*5*/ virtual bool retrieveComponentFrom(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Actor &, class ScriptApi::ScriptObjectHandle &) const;
/*6*/ virtual bool retrieveComponentFrom(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Level &, class ScriptApi::ScriptObjectHandle &) const;
/*7*/ virtual bool retrieveComponentFrom(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Block const &, class BlockSource &, class BlockPos const &, class ScriptApi::ScriptObjectHandle &) const;
/*8*/ virtual bool retrieveComponentFrom(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class ITickingArea &, class ScriptApi::ScriptObjectHandle &) const;
/*9*/ virtual bool hasComponent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Level &, bool &) const;
/*10*/ virtual bool hasComponent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Block const &, class BlockSource &, class BlockPos const &, bool &) const;
/*11*/ virtual bool hasComponent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class ITickingArea const &, bool &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTBLOCKCONTAINERCOMPONENT
MCVAPI bool applyComponentTo(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Block const &, class BlockSource &, class BlockPos const &, class ScriptApi::ScriptObjectHandle const &) const;
MCVAPI bool hasComponent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Actor &, bool &) const;
#endif
//private:
private:
MCAPI static class HashedString const mHash;
};