LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ServerLevel.hpp
2022-09-21 19:47:03 +08:00

53 lines
2.4 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Bedrock.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ServerLevel {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SERVERLEVEL
public:
class ServerLevel& operator=(class ServerLevel const &) = delete;
ServerLevel(class ServerLevel const &) = delete;
ServerLevel() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SERVERLEVEL
MCVAPI void addEntryToTagCache(std::string const &);
MCVAPI void clearTagCache();
MCVAPI void decrementTagCache(std::string const &, class TagRegistry<struct IDType<struct LevelTagIDType>, struct IDType<struct LevelTagSetIDType>> &);
MCVAPI void dropEntryFromTagCache(std::string const &);
MCVAPI class ResourcePackManager * getClientResourcePackManager() const;
MCVAPI class LevelEventCoordinator & getLevelEventCoordinator();
MCVAPI class PositionTrackingDB::PositionTrackingDBServer * getPositionTrackerDBServer() const;
MCVAPI class ResourcePackManager * getServerResourcePackManager() const;
MCVAPI class TradeTables * getTradeTables();
MCVAPI void incrementTagCache(std::string const &, class TagRegistry<struct IDType<struct LevelTagIDType>, struct IDType<struct LevelTagSetIDType>> &);
MCVAPI bool initialize(std::string const &, class LevelSettings const &, class LevelData *, std::string const *);
MCVAPI void loadFunctionManager();
MCVAPI void runCommand(class HashedString const &, class CommandOrigin &, enum CommandOriginSystem, enum CurrentCmdVersion);
MCVAPI void saveAdditionalData();
MCVAPI void setCommandsEnabled(bool);
MCVAPI void setDifficulty(enum Difficulty);
MCVAPI void setWorldTemplateOptionsUnlocked();
MCVAPI void tick();
MCVAPI void updateSleepingPlayerList();
#endif
MCAPI ServerLevel(class gsl::not_null<class Bedrock::NonOwnerPointer<class SoundPlayerInterface>> const &, std::unique_ptr<class LevelStorage>, std::unique_ptr<class LevelLooseFileStorage>, class IMinecraftEventing &, class ResourcePackManager &, class ResourcePackManager &, class StructureManager &, class MinecraftCommands &, class Scheduler &, class IEntityRegistryOwner &, std::unique_ptr<class BlockComponentFactory>, std::unique_ptr<class BlockDefinitionGroup>);
//protected:
MCAPI void _registerScoreboardCallbacks(class ServerScoreboard &);
MCAPI void stopWeather();
protected:
};