LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/SuspiciousStewItem.hpp
2022-09-21 19:47:03 +08:00

52 lines
1.6 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Item.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class SuspiciousStewItem : public Item {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SUSPICIOUSSTEWITEM
public:
class SuspiciousStewItem& operator=(class SuspiciousStewItem const &) = delete;
SuspiciousStewItem(class SuspiciousStewItem const &) = delete;
SuspiciousStewItem() = delete;
#endif
public:
/*0*/ virtual ~SuspiciousStewItem();
/*5*/ virtual void __unk_vfn_5();
/*26*/ virtual void __unk_vfn_26();
/*27*/ virtual void __unk_vfn_27();
/*31*/ virtual void __unk_vfn_31();
/*32*/ virtual void __unk_vfn_32();
/*34*/ virtual void __unk_vfn_34();
/*37*/ virtual void __unk_vfn_37();
/*43*/ virtual void __unk_vfn_43();
/*46*/ virtual void __unk_vfn_46();
/*47*/ virtual void __unk_vfn_47();
/*49*/ virtual void __unk_vfn_49();
/*50*/ virtual void __unk_vfn_50();
/*58*/ virtual enum ItemUseMethod useTimeDepleted(class ItemStack &, class Level *, class Player *) const;
/*79*/ virtual void __unk_vfn_79();
/*80*/ virtual void __unk_vfn_80();
/*90*/ virtual void __unk_vfn_90();
/*97*/ virtual void __unk_vfn_97();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SUSPICIOUSSTEWITEM
MCVAPI bool uniqueAuxValues() const;
#endif
MCAPI static void applyStewEffect(class ItemStack const &, class Actor &);
//private:
MCAPI static class std::array<class MobEffectInstance, 10> const & _getStewEffects();
private:
};