mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
53 lines
2.3 KiB
C++
53 lines
2.3 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
|
|
#pragma once
|
|
#define AUTO_GENERATED
|
|
#include "../Global.h"
|
|
|
|
#define BEFORE_EXTRA
|
|
|
|
#undef BEFORE_EXTRA
|
|
|
|
class VillageManager {
|
|
|
|
#define AFTER_EXTRA
|
|
|
|
#undef AFTER_EXTRA
|
|
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_VILLAGEMANAGER
|
|
public:
|
|
class VillageManager& operator=(class VillageManager const &) = delete;
|
|
VillageManager(class VillageManager const &) = delete;
|
|
VillageManager() = delete;
|
|
#endif
|
|
|
|
public:
|
|
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_VILLAGEMANAGER
|
|
#endif
|
|
MCAPI VillageManager(class Dimension &);
|
|
MCAPI class std::weak_ptr<class Village> fetchClosestAvailableVillageContainingPosition(class BlockPos const &, int, unsigned int) const;
|
|
MCAPI class std::weak_ptr<class Village> getClosestVillageWithRaid(class BlockPos const &);
|
|
MCAPI class std::weak_ptr<class POIInstance> getPOI(class BlockPos const &) const;
|
|
MCAPI class std::weak_ptr<class Village> getVillageByID(class mce::UUID const &) const;
|
|
MCAPI bool hasPOI(class BlockPos const &, enum POIType) const;
|
|
MCAPI void insertPOI(class std::shared_ptr<class POIInstance> &&);
|
|
MCAPI bool isValidPOIType(class BlockPos const &, class Block const &) const;
|
|
MCAPI void removePOI(class std::weak_ptr<class POIInstance>);
|
|
MCAPI void tick(struct Tick const &);
|
|
MCAPI class std::shared_ptr<class POIInstance> tryCreatePOI(class BlockPos const &, class Block const &);
|
|
MCAPI ~VillageManager();
|
|
MCAPI static int const MAX_POI_TOLERANCE_DIST;
|
|
|
|
//private:
|
|
MCAPI void _addPOIWithinRadius(class BlockPos const &, class BlockSource &);
|
|
MCAPI void _assignPOIOnly(class std::shared_ptr<class POIInstance> &&);
|
|
MCAPI float _calculateDistanceFromPositionToEdgeOfVillage(class BlockPos const &, class Village const &) const;
|
|
MCAPI class std::shared_ptr<class Village> _createOrGetVillage(class mce::UUID const &, class BlockPos const &);
|
|
MCAPI class std::weak_ptr<class Village> _fetchClosestVillageContainingPosition(class BlockPos const &, int, unsigned int) const;
|
|
MCAPI void _loadPOIBlueprints();
|
|
MCAPI void _processNextUnclusteredPOIQuery();
|
|
MCAPI void _removeVillage(class Village &);
|
|
MCAPI void _tryAssignPOIOrCreateVillage(class std::shared_ptr<class POIInstance> &&);
|
|
MCAPI void _unclusterDerelictPOIs(std::vector<class std::weak_ptr<class POIInstance>> &);
|
|
|
|
private:
|
|
|
|
}; |