mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class WanderingTraderScheduler {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_WANDERINGTRADERSCHEDULER
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public:
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class WanderingTraderScheduler& operator=(class WanderingTraderScheduler const &) = delete;
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WanderingTraderScheduler(class WanderingTraderScheduler const &) = delete;
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WanderingTraderScheduler() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_WANDERINGTRADERSCHEDULER
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#endif
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MCAPI void readSaveData();
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MCAPI void tick();
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MCAPI void writeSaveData() const;
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//private:
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MCAPI std::unique_ptr<class Actor> _createWanderingTrader(class BlockPos const &);
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MCAPI bool _doesWanderingTraderExist() const;
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MCAPI class std::optional<class BlockPos> _findClosestSpawnablePositionInColumn(class BlockPos const &, class BlockSource &);
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MCAPI class BlockPos _getRandomXZAroundPos(class BlockPos const &, int, bool);
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MCAPI class std::optional<class BlockPos> _getSpawnPosFromNearestVillageToPlayerPos(class BlockPos const &, class BlockSource &);
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MCAPI bool _isPosSafeForSpawning(class BlockPos const &, class BlockSource &);
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private:
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MCAPI static std::vector<float> const CHANCE_TO_SPAWN_PER_DAY;
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}; |