mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-06 12:03:39 +00:00
72 lines
4.5 KiB
C++
72 lines
4.5 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "llapi/Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class ChunkSource {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_CHUNKSOURCE
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public:
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class ChunkSource& operator=(class ChunkSource const &) = delete;
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ChunkSource(class ChunkSource const &) = delete;
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ChunkSource() = delete;
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#endif
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public:
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/*0*/ virtual ~ChunkSource();
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/*1*/ virtual void shutdown();
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/*2*/ virtual bool isShutdownDone();
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/*3*/ virtual class std::shared_ptr<class LevelChunk> getExistingChunk(class ChunkPos const &);
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/*4*/ virtual class std::shared_ptr<class LevelChunk> getRandomChunk(class Random &);
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/*5*/ virtual class std::shared_ptr<class LevelChunk> createNewChunk(class ChunkPos const &, enum ChunkSource::LoadMode);
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/*6*/ virtual class std::shared_ptr<class LevelChunk> getOrLoadChunk(class ChunkPos const &, enum ChunkSource::LoadMode);
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/*7*/ virtual bool postProcess(class ChunkViewSource &);
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/*8*/ virtual void checkAndReplaceChunk(class ChunkViewSource &, class LevelChunk &);
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/*9*/ virtual void loadChunk(class LevelChunk &, bool);
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/*10*/ virtual void postProcessMobsAt(class BlockSource &, int, int, class Random &);
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/*11*/ virtual bool saveLiveChunk(class LevelChunk &);
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/*12*/ virtual void hintDiscardBatchBegin();
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/*13*/ virtual void hintDiscardBatchEnd();
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/*14*/ virtual void acquireDiscarded(class std::unique_ptr<class LevelChunk, struct LevelChunkFinalDeleter>);
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/*15*/ virtual void compact();
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/*16*/ virtual void flushPendingWrites();
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/*17*/ virtual bool isWithinWorldLimit(class ChunkPos const &) const;
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/*18*/ virtual class std::unordered_map<class ChunkPos, class std::weak_ptr<class LevelChunk>, struct std::hash<class ChunkPos>, struct std::equal_to<class ChunkPos>, class std::allocator<struct std::pair<class ChunkPos const, class std::weak_ptr<class LevelChunk>>>> const * getChunkMap();
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/*19*/ virtual class std::unordered_map<class ChunkPos, class std::weak_ptr<class LevelChunk>, struct std::hash<class ChunkPos>, struct std::equal_to<class ChunkPos>, class std::allocator<struct std::pair<class ChunkPos const, class std::weak_ptr<class LevelChunk>>>> const & getStorage() const;
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/*20*/ virtual void clearDeletedEntities();
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/*21*/ virtual bool canCreateViews() const;
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_CHUNKSOURCE
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#endif
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MCAPI ChunkSource(std::unique_ptr<class ChunkSource>);
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MCAPI void checkAndLaunchChunkGenerationTasks(bool);
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MCAPI class GridArea<class std::shared_ptr<class LevelChunk>> createEmptyView(enum ChunkSource::LoadMode, bool, class std::function<void (class buffer_span_mut<class std::shared_ptr<class LevelChunk>>, class buffer_span<unsigned int>)>);
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MCAPI class std::shared_ptr<class LevelChunk> getAvailableChunk(class ChunkPos const &);
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MCAPI class std::shared_ptr<class LevelChunk> getGeneratedChunk(class ChunkPos const &);
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//protected:
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MCAPI bool _checkAndDispatchTaskForLevelChunk(struct std::pair<class ChunkPos, enum ChunkState> const &, bool);
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MCAPI bool _checkForReplacementDataTask(class LevelChunk &, class ChunkViewSource &);
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MCAPI void _checkForUnblockingChunks(class LevelChunk const &);
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MCAPI void _checkLevelChunkForNextStage(class LevelChunk const &, class LevelChunkGridAreaElement<class std::weak_ptr<class LevelChunk>> &, enum ChunkState);
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MCAPI void _checkLevelChunkForPostProcessing(class LevelChunk const &, class LevelChunkGridAreaElement<class std::weak_ptr<class LevelChunk>> &);
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MCAPI bool _chunkAtStage(class std::weak_ptr<class LevelChunk>, enum ChunkState);
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MCAPI void _freeChunkGenerationGridMap(class ChunkPos const &);
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MCAPI void _launchGenerationTask(class std::shared_ptr<class LevelChunk> const &, bool);
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MCAPI void _launchLightingTask(class std::shared_ptr<class LevelChunk> const &, class std::shared_ptr<class ChunkViewSource> const &, bool);
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MCAPI void _launchPostProcessingTask(class std::shared_ptr<class LevelChunk> const &, class std::shared_ptr<class ChunkViewSource> const &, bool);
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MCAPI void _launchReplacementDataTask(class std::shared_ptr<class LevelChunk> const &, class std::shared_ptr<class ChunkViewSource> const &, bool);
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MCAPI bool _lightingTask(class std::shared_ptr<class LevelChunk> const &, class ChunkViewSource &);
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MCAPI bool _loadChunkTask(class LevelChunk &);
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MCAPI bool _postProcessingTask(class LevelChunk &, class ChunkViewSource &);
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MCAPI void _spawnChunkGenerationTasks(int, bool);
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protected:
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}; |