LiteLoaderBDS-1.16.40/ScriptEngine/Engine/EngineManager.h
2022-09-21 19:47:03 +08:00

20 lines
729 B
C++

#pragma once
#include <ScriptX/ScriptX.h>
#include <PluginManager.h>
#include <string>
#include <map>
#include <vector>
class EngineManager {
public:
static script::ScriptEngine* newEngine(std::string pluginName = "");
static bool registerEngine(script::ScriptEngine* engine);
static bool unRegisterEngine(script::ScriptEngine* engine);
static bool isValid(script::ScriptEngine* engine, bool onlyCheckLocal = false);
static std::vector<script::ScriptEngine*> getLocalEngines();
static std::vector<script::ScriptEngine*> getGlobalEngines();
static script::ScriptEngine* getEngine(std::string name, bool onlyLocalEngine = false);
static std::string getEngineType(script::ScriptEngine* engine);
};