mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-07 20:28:10 +00:00
188 lines
5.9 KiB
C++
188 lines
5.9 KiB
C++
/*
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* Tencent is pleased to support the open source community by making ScriptX available.
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* Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <ScriptX/ScriptX.h>
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#include "LuaHelper.hpp"
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namespace script {
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Local<Object> Object::newObject() {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_newtable(lua);
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return Local<Object>{lua_gettop(lua)};
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}
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Local<Object> Object::newObjectImpl(const Local<Value>& type, size_t size,
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const Local<Value>* args) {
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return lua_backend::luaNewObject(type, size, args);
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}
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Local<String> String::newString(const char* utf8) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushstring(lua, utf8);
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return Local<String>(lua_gettop(lua));
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}
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Local<String> String::newString(std::string_view utf8) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushlstring(lua, utf8.data(), utf8.size());
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return Local<String>(lua_gettop(lua));
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}
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Local<String> String::newString(const std::string& utf8) {
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return newString(std::string_view(utf8));
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}
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#if defined(__cpp_char8_t)
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Local<String> String::newString(const char8_t* utf8) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushstring(lua, reinterpret_cast<const char*>(utf8));
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return Local<String>(lua_gettop(lua));
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}
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Local<String> String::newString(std::u8string_view utf8) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushlstring(lua, reinterpret_cast<const char*>(utf8.data()), utf8.size());
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return Local<String>(lua_gettop(lua));
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}
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Local<String> String::newString(const std::u8string& utf8) {
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return newString(std::u8string_view(utf8));
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}
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#endif
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Local<Number> Number::newNumber(float value) { return newNumber(static_cast<double>(value)); }
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Local<Number> Number::newNumber(double value) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushnumber(lua, value);
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return Local<Number>(lua_gettop(lua));
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}
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Local<Number> Number::newNumber(int32_t value) { return newNumber(static_cast<int64_t>(value)); }
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Local<Number> Number::newNumber(int64_t value) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushinteger(lua, value);
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return Local<Number>(lua_gettop(lua));
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}
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Local<Boolean> Boolean::newBoolean(bool value) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_pushboolean(lua, value);
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return Local<Boolean>(lua_gettop(lua));
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}
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Local<Function> Function::newFunction(FunctionCallback callback) {
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auto engine = lua_backend::currentEngine();
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auto lua = engine->lua_;
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lua_backend::luaEnsureStack(lua, 2);
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using ContextData = std::pair<FunctionCallback, lua_backend::LuaEngine*>;
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auto context = std::make_unique<ContextData>(std::move(callback), engine);
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lua_backend::pushFinalizableUserData(lua, context.get(),
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[](void* data) { delete static_cast<ContextData*>(data); });
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lua_pushcclosure(
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lua,
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[](lua_State* lua) -> int {
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auto data = static_cast<ContextData*>(
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lua_backend::getUserDataFromFinalizableUserData(lua, lua_upvalueindex(1)));
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auto& func = data->first;
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auto engine = data->second;
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auto paramCount = static_cast<size_t>(lua_gettop(lua));
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std::optional<std::string> exception;
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try {
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Tracer trace(engine, "nativeFunction");
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auto ret = func(lua_backend::LuaEngine::makeArguments(engine, 1, paramCount, false));
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if (lua_backend::LuaEngine::localRefIndex(ret) == 0) {
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// no return value
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return 0;
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} else {
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lua_backend::pushValue(lua, ret);
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}
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return 1;
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} catch (const Exception& e) {
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exception = e.message();
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}
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lua_backend::luaThrow(lua, exception);
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return 0;
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},
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1);
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context.release(); // NOLINT
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return Local<Function>{lua_gettop(lua)};
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}
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Local<Array> Array::newArray(size_t size) {
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auto lua = lua_backend::currentLua();
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lua_backend::luaEnsureStack(lua, 1);
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lua_createtable(lua, static_cast<int>(size), 0);
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Local<Array> ret{lua_gettop(lua)};
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return ret;
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}
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Local<Array> Array::newArrayImpl(size_t size, const Local<Value>* args) {
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auto ret = newArray(size);
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for (size_t i = 0; i < size; ++i) {
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ret.add(args[i]);
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}
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return ret;
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}
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Local<ByteBuffer> ByteBuffer::newByteBuffer(size_t size) {
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try {
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return newByteBuffer(
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std::shared_ptr<void>(new uint8_t[size],
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[](void* ptr) {
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delete[] static_cast<uint8_t*>(ptr); // NOLINT xxxxxxxxxx
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}),
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size);
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} catch (const std::bad_alloc&) {
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throw Exception("ByteBuffer create failed, OutOfMemory!!!");
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}
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}
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Local<script::ByteBuffer> ByteBuffer::newByteBuffer(void* nativeBuffer, size_t size) {
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auto ret = newByteBuffer(size);
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std::memcpy(ret.getRawBytes(), nativeBuffer, size);
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return ret;
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}
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Local<ByteBuffer> ByteBuffer::newByteBuffer(std::shared_ptr<void> nativeBuffer, size_t size) {
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StackFrameScope stack;
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auto engine = lua_backend::currentEngine();
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auto ret = engine->byteBufferDelegate_->newByteBuffer(engine, std::move(nativeBuffer), size);
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return stack.returnValue(ret).asByteBuffer();
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}
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} // namespace script
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