LiteLoaderBDS-1.16.40/LiteLoader/include/llapi/mc/LevelContainerModel.hpp
2023-03-18 06:33:39 -07:00

54 lines
1.8 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"
#include "ContainerModel.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LevelContainerModel : public ContainerModel {
#define AFTER_EXTRA
char data[200];
public:
Player *mPlayer;
BlockPos mBlockPos;
BlockActorType mBlockEntityType;
ActorUniqueID mEntityUniqueId;
std::vector<Container *> initContainerList;
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELCONTAINERMODEL
public:
class LevelContainerModel& operator=(class LevelContainerModel const &) = delete;
LevelContainerModel(class LevelContainerModel const &) = delete;
LevelContainerModel() = delete;
#endif
public:
/*0*/ virtual void containerContentChanged(int);
/*1*/ virtual ~LevelContainerModel();
/*2*/ virtual void postInit();
/*3*/ virtual void releaseResources();
/*6*/ virtual void __unk_vfn_6();
/*7*/ virtual class ContainerWeakRef getContainerWeakRef() const;
/*12*/ virtual void __unk_vfn_12();
/*14*/ virtual bool isValid();
/*15*/ virtual void __unk_vfn_15();
/*16*/ virtual void __unk_vfn_16();
/*19*/ virtual void __unk_vfn_19();
/*20*/ virtual class Container * _getContainer() const;
/*21*/ virtual int _getContainerOffset() const;
/*22*/ virtual void _onItemChanged(int, class ItemStack const &, class ItemStack const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELCONTAINERMODEL
#endif
MCAPI LevelContainerModel(enum ContainerEnumName, int, class Player &, enum BlockActorType, class BlockPos const &, enum ContainerCategory);
MCAPI LevelContainerModel(enum ContainerEnumName, int, class Player &, struct ActorUniqueID, enum ContainerCategory);
//private:
MCAPI void _refreshSlot(int);
private:
};