mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-06 12:03:39 +00:00
40 lines
1.6 KiB
C++
40 lines
1.6 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
|
|
#pragma once
|
|
#define AUTO_GENERATED
|
|
#include "llapi/Global.h"
|
|
#include "NetherFortressPiece.hpp"
|
|
|
|
#define BEFORE_EXTRA
|
|
|
|
#undef BEFORE_EXTRA
|
|
|
|
class NBBridgeEndFiller : public NetherFortressPiece {
|
|
|
|
#define AFTER_EXTRA
|
|
|
|
#undef AFTER_EXTRA
|
|
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_NBBRIDGEENDFILLER
|
|
public:
|
|
class NBBridgeEndFiller& operator=(class NBBridgeEndFiller const &) = delete;
|
|
NBBridgeEndFiller(class NBBridgeEndFiller const &) = delete;
|
|
NBBridgeEndFiller() = delete;
|
|
#endif
|
|
|
|
public:
|
|
/*0*/ virtual ~NBBridgeEndFiller();
|
|
/*1*/ virtual void moveBoundingBox(int, int, int);
|
|
/*2*/ virtual void __unk_vfn_2();
|
|
/*3*/ virtual enum StructurePieceType getType() const;
|
|
/*4*/ virtual void __unk_vfn_4();
|
|
/*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
|
|
/*6*/ virtual void __unk_vfn_6();
|
|
/*7*/ virtual int getWorldX(int, int);
|
|
/*8*/ virtual int getWorldZ(int, int);
|
|
/*9*/ virtual void placeBlock(class BlockSource &, class Block const &, int, int, int, class BoundingBox const &);
|
|
/*10*/ virtual void generateBox(class BlockSource &, class BoundingBox const &, int, int, int, int, int, int, class Block const &, class Block const &, bool);
|
|
/*11*/ virtual void addHardcodedSpawnAreas(class LevelChunk &) const;
|
|
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_NBBRIDGEENDFILLER
|
|
#endif
|
|
MCAPI static std::unique_ptr<class NetherFortressPiece> createPiece(std::vector<std::unique_ptr<class StructurePiece>> &, class Random &, int, int, int, int, int);
|
|
|
|
}; |