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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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33 lines
1007 B
C++
33 lines
1007 B
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class GameRule {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_GAMERULE
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public:
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class GameRule& operator=(class GameRule const &) = delete;
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GameRule() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_GAMERULE
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#endif
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MCAPI GameRule(class GameRule const &);
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MCAPI GameRule(class GameRule &&);
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MCAPI bool setBool(bool, bool *, class GameRule::ValidationError *);
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MCAPI bool setFloat(float, bool *, class GameRule::ValidationError *);
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MCAPI bool setInt(int, bool *, class GameRule::ValidationError *);
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MCAPI class GameRule & setTagDataNotFoundCallback(class std::function<void (class GameRule &)>);
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MCAPI class GameRule & setValidateValueCallback(class std::function<bool (union GameRule::Value const &, class GameRule::ValidationError *)>);
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MCAPI ~GameRule();
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}; |