LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/NetherDimension.hpp
2022-09-21 19:47:03 +08:00

38 lines
1.2 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class NetherDimension {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_NETHERDIMENSION
public:
class NetherDimension& operator=(class NetherDimension const &) = delete;
NetherDimension(class NetherDimension const &) = delete;
NetherDimension() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_NETHERDIMENSION
MCVAPI class std::tuple<std::unique_ptr<class ChunkSource>, class WorldGenerator *> createGenerator();
MCVAPI bool forceCheckAllNeighChunkSavedStat() const;
MCVAPI float getMaxFogEnd() const;
MCVAPI float getMaxFogStart() const;
MCVAPI float getTimeOfDay(int, float) const;
MCVAPI void init();
MCVAPI bool isFoggyAt(int, int) const;
MCVAPI bool isNaturalDimension() const;
MCVAPI bool isValidSpawn(int, int) const;
MCVAPI bool mayRespawnViaBed() const;
MCVAPI bool showSky() const;
MCVAPI class Vec3 translatePosAcrossDimension(class Vec3 const &, class AutomaticID<class Dimension, int>) const;
#endif
};