LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BedrockLog.hpp

45 lines
1.9 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Core.hpp"
#define BEFORE_EXTRA
// Include Headers or Declare Types Here
enum LogAreaID;
#undef BEFORE_EXTRA
namespace BedrockLog {
#define AFTER_EXTRA
// Add Member There
class LogAreaFilter {
public:
LogAreaFilter() = delete;
LogAreaFilter(LogAreaFilter const&) = delete;
LogAreaFilter(LogAreaFilter const&&) = delete;
};
enum LogChannel;
enum LogRule;
enum LogCategory;
struct LogDetails {
LogDetails() = delete;
LogDetails(LogDetails const&) = delete;
LogDetails(LogDetails const&&) = delete;
};
#undef AFTER_EXTRA
MCAPI enum LogAreaID _areaFilterFromString(std::string const &);
MCAPI bool _constructAreaFilterFromString(std::string const &, class BedrockLog::LogAreaFilter &);
MCAPI std::string _constructAreaFilterStringFromFilter(class BedrockLog::LogAreaFilter const &);
MCAPI struct BedrockLog::LogDetails & _getLog(enum BedrockLog::LogCategory, enum BedrockLog::LogChannel);
MCAPI void _initAreaFilterMap();
MCAPI void _initPriorityFilterMap();
MCAPI void _openChannel(class Core::Path const &, std::string const &, std::string const &, enum BedrockLog::LogCategory, enum BedrockLog::LogChannel, bool, class LogSettingsUpdater *, double);
MCAPI void createLog(class Core::Path const &, std::string const &, std::string const &, enum BedrockLog::LogCategory, class std::bitset<3>, bool, class LogSettingsUpdater *, double);
MCAPI void flushAllLogs();
MCAPI void log(enum BedrockLog::LogCategory, class std::bitset<3>, enum BedrockLog::LogRule, enum LogAreaID, unsigned int, char const *, int, char const *, ...);
MCAPI void log_va(enum BedrockLog::LogCategory, class std::bitset<3>, enum BedrockLog::LogRule, enum LogAreaID, unsigned int, char const *, int, char const *, char *);
MCAPI int rakDebugLog(char const *, ...);
MCAPI void update();
};