LiteLoaderBDS-1.16.40/ScriptEngine/third-party/ScriptX/backend/Lua/LuaReference.hpp
2022-09-21 19:47:03 +08:00

291 lines
7.7 KiB
C++

/*
* Tencent is pleased to support the open source community by making ScriptX available.
* Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "../../src/NativeConverter.hpp"
#include "../../src/Reference.h"
#include "../../src/utils/GlobalWeakBookkeeping.hpp"
#include "LuaHelper.hpp"
namespace script {
namespace lua_backend {
struct LuaBookKeepFetcher {
template <typename T>
static ::script::internal::GlobalWeakBookkeeping* get(const T* ref) {
if (!ref) return nullptr;
auto& val = LuaEngine::refVal(const_cast<T*>(ref));
if (!val.engine) return nullptr;
return &val.engine->globalWeakBookkeeping_;
}
template <typename T>
static ::script::internal::GlobalWeakBookkeeping::HandleType& handle(const T* ref) {
auto& val = LuaEngine::refVal(const_cast<T*>(ref));
return val.handle;
}
};
using BookKeep = ::script::internal::GlobalWeakBookkeeping::Helper<LuaBookKeepFetcher>;
} // namespace lua_backend
template <typename T>
Global<T>::Global() noexcept : val_() {}
template <typename T>
Global<T>::Global(const script::Local<T>& localReference) : val_() {
auto engine = lua_backend::currentEngine();
val_.engine = engine;
val_.index = engine->putGlobalOrWeakTable(localReference,
lua_backend::LuaEngine::kLuaGlobalRegistryToken_);
lua_backend::BookKeep::keep(this);
}
template <typename T>
Global<T>::Global(const script::Weak<T>& weak) : val_() {
auto engine = weak.val_.engine;
if (engine) {
auto lua = engine->lua_;
val_.engine = engine;
lua_backend::luaStackScope(lua, [lua, &weak, this, engine]() {
auto local = weak.getValue();
if (local.val_ != 0) {
val_.index =
engine->putGlobalOrWeakTable(local, lua_backend::LuaEngine::kLuaGlobalRegistryToken_);
lua_pop(lua, 1);
}
});
}
lua_backend::BookKeep::keep(this);
}
template <typename T>
Global<T>::Global(const script::Global<T>& copy) : val_() {
auto engine = copy.val_.engine;
if (engine) {
auto lua = engine->lua_;
val_.engine = engine;
lua_backend::luaStackScope(lua, [lua, &copy, this, engine]() {
auto local = copy.getValue();
assert(local.val_ != 0);
val_.index =
engine->putGlobalOrWeakTable(local, lua_backend::LuaEngine::kLuaGlobalRegistryToken_);
lua_pop(lua, 1);
});
}
lua_backend::BookKeep::afterCopy(true, this, &copy);
}
template <typename T>
Global<T>::Global(script::Global<T>&& move) noexcept : val_(std::move(move.val_)) {
lua_backend::BookKeep::afterMove(true, this, &move);
}
template <typename T>
Global<T>::~Global() {
if (!isEmpty()) {
EngineScope scope(val_.engine);
reset();
}
}
template <typename T>
Global<T>& Global<T>::operator=(const script::Global<T>& assign) {
Global(assign).swap(*this);
return *this;
}
template <typename T>
Global<T>& Global<T>::operator=(script::Global<T>&& move) noexcept {
Global(std::move(move)).swap(*this);
return *this;
}
template <typename T>
void Global<T>::swap(Global& rhs) noexcept {
std::swap(val_.engine, rhs.val_.engine);
std::swap(val_.index, rhs.val_.index);
lua_backend::BookKeep::afterSwap(this, &rhs);
}
template <typename T>
Global<T>& Global<T>::operator=(const script::Local<T>& assign) {
*this = Global<T>(assign);
return *this;
}
template <typename T>
Local<T> Global<T>::get() const {
auto value = getValue();
if (value.val_ == 0) throw Exception("get on empty Global");
return Local<T>{value.val_};
}
template <typename T>
Local<Value> Global<T>::getValue() const {
if (!val_.engine) return {};
return val_.engine->getGlobalOrWeakTable(val_.index,
lua_backend::LuaEngine::kLuaGlobalRegistryToken_);
}
template <typename T>
bool Global<T>::isEmpty() const {
return val_.index == 0;
}
template <typename T>
void Global<T>::reset() {
if (!isEmpty()) {
val_.engine->removeGlobalOrWeakTable(val_.index,
lua_backend::LuaEngine::kLuaGlobalRegistryToken_);
lua_backend::BookKeep::remove(this);
val_.index = 0;
val_.engine = nullptr;
}
}
// == Weak ==
template <typename T>
Weak<T>::Weak() noexcept : val_() {}
template <typename T>
Weak<T>::~Weak() {
if (!isEmpty()) {
EngineScope scope(val_.engine);
reset();
}
}
template <typename T>
Weak<T>::Weak(const script::Local<T>& localReference) {
auto engine = lua_backend::currentEngine();
val_.engine = engine;
val_.index =
engine->putGlobalOrWeakTable(localReference, lua_backend::LuaEngine::kLuaWeakRegistryToken_);
lua_backend::BookKeep::keep(this);
}
template <typename T>
Weak<T>::Weak(const script::Global<T>& globalReference) {
auto engine = globalReference.val_.engine;
if (engine) {
auto lua = engine->lua_;
val_.engine = engine;
lua_backend::luaStackScope(lua, [lua, &globalReference, this, engine]() {
auto local = globalReference.getValue();
assert(local.val_ != 0);
val_.index =
engine->putGlobalOrWeakTable(local, lua_backend::LuaEngine::kLuaWeakRegistryToken_);
lua_pop(lua, 1);
});
}
lua_backend::BookKeep ::keep(this);
}
template <typename T>
Weak<T>::Weak(const script::Weak<T>& copy) : val_() {
auto engine = copy.val_.engine;
if (engine) {
auto lua = engine->lua_;
val_.engine = engine;
lua_backend::luaStackScope(lua, [lua, &copy, this, engine]() {
auto local = copy.getValue();
if (local.val_ != 0) {
val_.index =
engine->putGlobalOrWeakTable(local, lua_backend::LuaEngine::kLuaWeakRegistryToken_);
lua_pop(lua, 1);
}
});
}
lua_backend::BookKeep ::keep(this);
}
template <typename T>
Weak<T>::Weak(script::Weak<T>&& move) noexcept : val_(std::move(move.val_)) {
lua_backend::BookKeep ::afterMove(true, this, &move);
}
template <typename T>
Weak<T>& Weak<T>::operator=(const script::Weak<T>& assign) {
Weak(assign).swap(*this);
return *this;
}
template <typename T>
Weak<T>& Weak<T>::operator=(script::Weak<T>&& move) noexcept {
Weak(std::move(move)).swap(*this);
return *this;
}
template <typename T>
void Weak<T>::swap(Weak& rhs) noexcept {
std::swap(val_.engine, rhs.val_.engine);
std::swap(val_.index, rhs.val_.index);
lua_backend::BookKeep ::afterSwap(this, &rhs);
}
template <typename T>
Weak<T>& Weak<T>::operator=(const script::Local<T>& assign) {
Weak(assign).swap(*this);
return *this;
}
template <typename T>
Local<T> Weak<T>::get() const {
auto value = getValue();
if (value.isNull()) throw Exception("get on empty Weak");
return converter::Converter<Local<T>>::toCpp(value);
}
template <typename T>
Local<Value> Weak<T>::getValue() const {
if (isEmpty()) return {};
return val_.engine->getGlobalOrWeakTable(val_.index,
lua_backend::LuaEngine::kLuaWeakRegistryToken_);
}
template <typename T>
bool Weak<T>::isEmpty() const {
return val_.index == 0;
}
template <typename T>
void Weak<T>::reset() noexcept {
if (!isEmpty()) {
lua_backend::currentEngine()->removeGlobalOrWeakTable(
val_.index, lua_backend::LuaEngine::kLuaWeakRegistryToken_);
lua_backend::BookKeep ::remove(this);
val_.index = 0;
val_.engine = nullptr;
}
}
} // namespace script