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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
/*
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* Tencent is pleased to support the open source community by making ScriptX available.
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* Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "LuaEngine.h"
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namespace script::lua_backend {
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class LuaByteBufferImpl : public LuaByteBufferDelegate {
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public:
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LuaByteBufferImpl() = default;
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SCRIPTX_DISALLOW_COPY_AND_MOVE(LuaByteBufferImpl);
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~LuaByteBufferImpl() override = default;
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void init(LuaEngine *engine) override;
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Local<Value> newByteBuffer(LuaEngine *engine, std::shared_ptr<void> nativeBuffer,
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size_t size) override;
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std::shared_ptr<void> getByteBuffer(LuaEngine *engine, const Local<Value> &byteBuffer) override;
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size_t getByteBufferSize(LuaEngine *engine, const Local<Value> &byteBuffer) override;
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bool isByteBuffer(LuaEngine *engine, const Local<Value> &byteBuffer) override;
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};
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} // namespace script::lua_backend
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