LiteLoaderBDS-1.16.40/LiteLoader/include/llapi/mc/PlayerActionPacket.hpp
2023-03-03 10:18:21 -08:00

76 lines
2.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"
#include "Packet.hpp"
#define BEFORE_EXTRA
// Include Headers or Declare Types Here
// Refer to https://github.com/LiteLDev/BEProtocolGolang/blob/master/minecraft/protocol/player.go
enum PlayerActionType {
StartBreak,
AbortBreak,
StopBreak,
GetUpdatedBlock,
DropItem,
StartSleeping,
StopSleeping,
Respawn,
Jump,
StartSprint,
StopSprint,
StartSneak,
StopSneak,
CreativePlayerDestroyBlock,
DimensionChangeDone,
StartGlide,
StopGlide,
BuildDenied,
CrackBreak,
ChangeSkin,
SetEnchantmentSeed,
StartSwimming,
StopSwimming,
StartSpinAttack,
StopSpinAttack,
StartBuildingBlock,
PredictDestroyBlock,
ContinueDestroyBlock,
};
#undef BEFORE_EXTRA
class PlayerActionPacket : public Packet {
#define AFTER_EXTRA
// Add Member There
public:
BlockPos position; // 48
FaceID blockFace; // 60
PlayerActionType actionType; // 64
ActorRuntimeID runtimeID; // 72
inline std::string toDebugString() {
return fmt::format("{}: position: ({}), blockFace: {}, actionType: {}, runtimeID: {}",
__super::toDebugString(),
position.toString(), (int)blockFace, (int)actionType, runtimeID.id);
}
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_PLAYERACTIONPACKET
public:
class PlayerActionPacket& operator=(class PlayerActionPacket const &) = delete;
PlayerActionPacket(class PlayerActionPacket const &) = delete;
PlayerActionPacket() = delete;
#endif
public:
/*0*/ virtual ~PlayerActionPacket();
/*1*/ virtual enum MinecraftPacketIds getId() const;
/*2*/ virtual std::string getName() const;
/*3*/ virtual void write(class BinaryStream &) const;
/*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_PLAYERACTIONPACKET
#endif
};