LiteLoaderBDS-1.16.40/ScriptEngine/third-party/backend/include/NodeJs/node_v8.h
2023-03-03 10:18:21 -08:00

42 lines
1.0 KiB
C++

#ifndef SRC_NODE_V8_H_
#define SRC_NODE_V8_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_buffer.h"
#include "base_object.h"
#include "node_snapshotable.h"
#include "util.h"
#include "v8.h"
namespace node {
class Environment;
struct InternalFieldInfo;
namespace v8_utils {
class BindingData : public SnapshotableObject {
public:
BindingData(Environment* env, v8::Local<v8::Object> obj);
SERIALIZABLE_OBJECT_METHODS()
static constexpr FastStringKey type_name{"node::v8::BindingData"};
static constexpr EmbedderObjectType type_int =
EmbedderObjectType::k_v8_binding_data;
AliasedFloat64Array heap_statistics_buffer;
AliasedFloat64Array heap_space_statistics_buffer;
AliasedFloat64Array heap_code_statistics_buffer;
void MemoryInfo(MemoryTracker* tracker) const override;
SET_SELF_SIZE(BindingData)
SET_MEMORY_INFO_NAME(BindingData)
};
} // namespace v8_utils
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_V8_H_