mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-06 12:03:39 +00:00
36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "llapi/Global.h"
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#include "Json.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class ActorSpawnRuleGroup {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORSPAWNRULEGROUP
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public:
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class ActorSpawnRuleGroup& operator=(class ActorSpawnRuleGroup const &) = delete;
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ActorSpawnRuleGroup(class ActorSpawnRuleGroup const &) = delete;
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ActorSpawnRuleGroup() = delete;
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#endif
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public:
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/*0*/ virtual ~ActorSpawnRuleGroup();
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/*1*/ virtual std::string const & getRootKey();
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/*2*/ virtual std::string const & getFileType();
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/*3*/ virtual bool processPopulationControl(std::string const &, class Json::Value &);
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/*4*/ virtual void readResourceFiles(class ResourcePackManager &, class std::unordered_map<std::string, std::string, struct std::hash<std::string>, struct std::equal_to<std::string>, class std::allocator<struct std::pair<std::string const, std::string>>> &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORSPAWNRULEGROUP
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#endif
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MCAPI int getActorSpawnPool(struct ActorDefinitionIdentifier const &) const;
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MCAPI int getDelayEnd(std::string) const;
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MCAPI void offSetDelayByCurrentTick(struct Tick const &);
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MCAPI void resetDelayEnd(class MobSpawnRules, unsigned __int64, class Random &);
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}; |