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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
41 lines
1.5 KiB
C++
41 lines
1.5 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "Command.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class TeleportCommand : public Command {
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#define AFTER_EXTRA
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// Add Member There
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public:
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enum FacingResult;
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enum TeleportAnalysis;
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_TELEPORTCOMMAND
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public:
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class TeleportCommand& operator=(class TeleportCommand const &) = delete;
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TeleportCommand(class TeleportCommand const &) = delete;
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TeleportCommand() = delete;
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#endif
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public:
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/*0*/ virtual ~TeleportCommand();
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/*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const;
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_TELEPORTCOMMAND
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#endif
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MCAPI static void setup(class CommandRegistry &);
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MCAPI static void teleport(class Actor &, class Vec3, class Vec3 *, class AutomaticID<class Dimension, int>, class RelativeFloat, class RelativeFloat, int, struct ActorUniqueID const &);
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//private:
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MCAPI enum TeleportCommand::FacingResult getFacingDirection(class CommandOrigin const &, class CommandOutput &, class Vec3 &) const;
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MCAPI static enum TeleportCommand::TeleportAnalysis actorToLocationTeleportAnalysis(class CommandOrigin const &, class CommandArea const &, class CommandArea &, class Actor const &, class Vec3);
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MCAPI static std::unique_ptr<class CommandArea> getCommandAreaForTargets(class CommandOrigin const &, class CommandSelectorResults<class Actor> const &, class Vec3, bool);
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private:
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}; |